![]() ![]() You can get started with the new Unity DevOps free trial (no credit card required) or leverage your existing Unity DevOps subscription. Added a simplified way to enable Unity Version Control for both new and existing local Editor projects.Added new Dashboard column header to intuitively reflect connection status when a local Editor project is connected or disconnected from its corresponding Unity Dashboard project.Added new capability to connect and disconnect an existing local Editor project with its corresponding Unity Dashboard project.Added new capability to jump directly to a Unity Dashboard project from its connected local Editor project.Added new capability to optionally create and connect a new Unity Dashboard project when creating a local Editor project.Fixed issue where Editor installation fails for some users.Build Platforms now includes Apple Vision OS in Hub.Updated error messages for issues connecting to the licensing server.Added option for users to opt out of data tracking.Some files in WebGL and iOS support installers have changed permission from 2021.1. Workaround: Use universal binaries for native plugins.Plugin inspector in the editor doesn't allow selecting CPU architecture for editor plugins Artifacts in Game and Scene view after opening certain a project on Apple Silicon machine Editor freezes during GI bake on Apple Silicon machine when certain lightmapping settings are used mov crashes the Apple silicon mac editorĪpple Silicon Editor - Moving Timeline clip causes visual glitches The CPU lightmapper causes the Apple silicon mac editor to crash Please report new issues in the editor by clicking the “Help” menu and selecting “Report a Bug”. This is a preview build and will have bugs. Make sure you select the release with the "Apple silicon" tag, not "Intel"!Īpple silicon Editor preview 2021.2.0a19 is available to download! Starting with Unity Hub version 3, you can use the Hub to install Apple silicon builds. The best way to activate your license is to install the Unity Hub and activate the license there. The recommended install location is /Applications/Unity/ To override the verification check, context-click (right-click) the package and select “Open”.The verifier will run again, and now it will produce the same dialog as before, but with another option to open it:Ĭlick the Open button and you should now be able to install Unity. If you see a dialog like the one below, you will need to override the verification check. ![]() It’s possible that macOS may not be able to verify the package. You can install a package by double-clicking on the package icon. Once Unity.pkg is installed, you can install any other desired target support packages you downloaded previously. The first package you install should be Unity.pkg. Once you’ve downloaded the Unity Editor package and any desired target support packages, you’ll see icons like this for each download: You can download Apple silicon editor from Unity 2021.2 beta page: The Unity Editor process is fully native, but some auxiliary processes are still x86_64-based and require Rosetta to launch. Update: Please be aware that Rosetta is currently required. Thank you for your support! The first build will be published soon. We look forward to releasing a version of the Apple silicon Editor in the near future once we’ve resolved some remaining issues and feature gaps. We really appreciate our community and the passion of our users. Additionally, for each release we will share a list of known issues. Direct download links will be listed in this thread for each update. The Apple silicon Editor at this time can only be installed via standalone installers. You can log bugs right in the Editor by selecting the “Help” menu, then selecting “Report a Bug”. Please send us your questions and make good use of the Editor's bug reporting feature. We appreciate and encourage feedback from our community, including beta testers, plugin authors and package authors. The preview is based on recent 2021.2 builds. We’re happy to announce that we have a preview available for early adopters! Unity has been hard at work over the last many months creating a version of the Editor that runs natively on macOS hardware using Apple silicon.
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